Scenarios

No one visit to Tech Assault is ever the same thanks to the huge variety of Scenarios on offer. Many of our game types are based on popular online video games, giving you the unique opportunity to try them out in the real world.  On the day your Marshall will pick a selection of missions based on what he believes will bring the most enjoyment to your group, however should you have a specific request just let us know.

We are always coming up with new and exciting ways for you to shoot each other, below are a few examples:

 

Team Death Match

Team 1 Objective:Shoot opposition while avoiding being shot yourself
Team 2 Objective:Shoot opposition while avoiding being shot yourself
Respawns: every 20 seconds
Our standard game type (usually used as a warm up) is often the most popular, no complicated objectives here – kill or be killed.

Sniper Run

Team 1 'snipers' Objective: Take your high powered single shot rifles and lay in ambush, shoot anything that moves
Team 2 'runners' Objective: Work in pairs and use cover to cross the battlefield alive
Respawns: none
A squad of sharp shooters lay in wait dotted around the arena with high vantage points. The runners must get their entire team across the battlefield two at a time without losing a man. Speed, cunning and team work will win this one – lets hope the other team cant aim for beans.

Search and Destroy

Team 1 'bombers' Objective: Take the C4 explosives and plant at one of two structures, once planted prevent the opposition from defusing
Team 2 'defenders' Objective: Protect the structures from being destroyed, if  the bomb is planted defuse within the time limit
Respawns: none
Some rough looking sorts have decided its a great idea to explode some stuff, a few hansom do gooders feel this isnt the done thing and wish to prevent this from happening. As there are two locations the bombers can choose from the defenders have a tough decision whether to split the defence between both or concentrate on the more likely target.

Domination

Team 1 Objective: Capture and hold as many structures as possible, earning points as time goes on
Team 2 Objective:Capture and hold as many structures as possible, earning points as time goes on
Respawns: every 20 seconds
Among the ruined battlefield some strategic structures still stand. Nestled within are laptops each team need to control, get to these and type in your teams code. Once a laptop is controlled it starts counting points for the team. With multiple structures to hold will you split up or make a concentrated effort on one at a time? They say choice is good but does that ring true when the shots are firing?